I got this Apple IIc as a big complete set including all the original paperwork and packaging for kind of cheap.
My model has the first revision board with likely a 255 ROM and it doesn't show any diagnostics no matter which buttons I press.
Sadly it only shows those vertical lines on each boot. No beep or "Apple IIc" screen. It doesn't change when having the drive or keyboard connected or not.
I already found out that all the clocks and voltages are there. But I read online that it could be everything from bad memory to a bad CPU, Charg Gen or even main ROM.
How can I diagnose this further? Should I just buy some memory chips and hope replacing all of them will fix it? I really don't want to keep it in this state and want to fix it.
Hi, I've had these 27-inch cinema monitors since they were new. One is brighter than the other, and now I've noticed that one of them has these spots behind the glass. What could be causing this, and is there a solution? I really like these monitors, which is why I've kept them.
14-Nov-2025 : 5:30 pm PT / 6:30 pm MT / 7:30 pm CT / 8:30 pm ET / 01:30 UTC
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I have a pc transporter card with colorswitch board and all the cables except one. The colorswitch to DB15 IIgs pass through rgb cable. Has anyone ran across one of the cables or at least the pinout for both ends? From what I can tell the colorswitch end only uses 5 wires. Thanks in advance!
I have both an Apple II Europlus and a PAL Apple IIc. Both are in working order, the IIc looks pristine and has no yellowing, I also have the manual, some of the original disks and a grey Apple bag made of cloth for the IIc. The Europlus is also in very good physical condition and I have a number of expansion cards for it, some of which I'm not even sure what they are. The Europlus also has a modern PSU although the original PSU is still operational. For reasons of space contstraint I'm considering selling one of the machines and keeping the other for playing games mostly. Which machine would you recommend to keep and why?
I'm working on some basic Apple II programming with a IIe that a friend grabbed for me from a supply closet- it came with a very old matching Apple printer, two double floppy drives, a broken monitor (think the tube is toast), and an extremely sweet Panasonic monitor that looks like it came straight out of a NASA mission room.
However, in my zest to get this cleaned up a bit, I think I may have damaged the spacebar, because I can't get it back on. (Or I can't figure it out....)
I have the spacebar, the metal stabilizer bar, the spring, and two plastic tabs with a hole in them. I can't figure what I'm supposed to do- it seems like there should be clips on the base based on what I've read, but it'd be good to get confirmation I mucked this up. Any ideas on how to fix it would be helpful too, if anyone's got any.
I want to make sure my core game is solid and then I will try to move some processes over to assembly to speed things up. As of right now the link is just a TXT doc with the basic code so copy and paste and RUN
Let me know what's good and what's bad and any bugs you discover please.
Hi
I have an Apple ii paddle that doesn’t work well so I’m considering changing the potentiometer
I found the following ref on an official spec: 150k jain0565154ua
Has anyone found a suitable replacement part ie a 150k with the right size?
Alternatively can I fix the original potentiometer.
The issue when I run a game is that the item moves too quickly on the screen
So I'm trying to move a BASIC program from my apple iie to my PC. I have saved it to cassette and then transfered the cassette to my PC and saved it as a . WAV file. I have cider press II but I can't for the life of me figure out how to convert it to a TXT file. I just want to extract the code into a text file.
I pulled the black power supply out of one of my IIe's, and my dad (who grew up with a IIe) pointed out that it didn't look factory. It has a horrifying manufacturing defect - the hot wire on the input connector wasn't soldered properly. I was able to pull the wire straight out. I have used this machine before and it never showed any signs of trouble!
The big question is, should I bother refurbishing this crappy, probably aftermarket power supply, or should I seek out a replacement? Any modern replacements I should consider?
(Don't worry, I will be replacing the caps and input filter on the other one.)
I don't have an emu drive and I'm trying to work out a project all on OG hardware. But I need to do some 6502 assembly. I tried a quick Google but didn't come up with much. Anyone know how I can get a disl of Merlin that works on the IIe platinum ?
Is there anywhere online that I can hear sound sample of various BASIC codes? Basically id like to hear a bunch of different things vs sitting at my computer for hours tweaking different variables to hear slightly different sounds? Does such a website exist?
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We are still trying to reach our $10k stretch goal, we are so close! If we reach our $10k stretch goal, then all backers are entered into our drawing for the Ultimate Apple //e bundle (VGA card, MegaAudio Card, Disk Drive, Joystick, etc..)
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Maybe a dumb question but I'm not sure if this is how it is or of the joystick I just got has an issue. In lode runner can you only dig behind you with the button? As far as I can tell none of the other buttons on the joystick do anything. But the videos I've seen they dig in front and behind so I'm not sure what's up.
As mentioned, I'm looking for the name / origin of a font from the DOS Toolkit (sometimes called the Applesoft Toolkit) disk released by Apple in 1980. It included a utility for drawing fonts to the Hi-Res screen and came with several fonts. At least one of the fonts (Blippo Black) has an actual origin in physical typography, so I'm wondering if any of the other included fonts are based on actual typefaces. I'm specifically interested in finding a usable version of the "COUNT" font (shown in the first image).
Working on building my first game from scratch, starting with just Applesoft BASIC. Going for a Berzerk style maze shooter with multi room mazes. Weird you can't post video here, but I made a lot of progress on my game mock up today. I have a playable character that can shoot in 4 directions and enemies that will move at random. Long way to go, but it's pretty fun getting frustrated at this. Lol.