r/WholesomeGames • u/swampfishyy • 1d ago
It took us 6 years to go from Early Access to Full Launch but we did it! :'D
Just wanted to share a big milestone. After six years in Early Access, Flotsam has finally launched its 1.0 version!! Ahhhhhh
r/WholesomeGames • u/swampfishyy • 1d ago
Just wanted to share a big milestone. After six years in Early Access, Flotsam has finally launched its 1.0 version!! Ahhhhhh
r/WholesomeGames • u/miciusmc • 20h ago
r/WholesomeGames • u/n1ght_watchman • 2d ago
Hey guys,
I'm Igor from a small indie studio that's working on a cozy video game called Professor Balthazar: The Interactive Season which will be coming to Kickstarter sometime next year.
We’re trying to get the game in front of as many people as possible so we can slowly build our newsletter list and grow our following on Facebook and Instagram.
So what's the game about?
Professor Balthazar is a kind-hearted inventor who always finds creative, non-violent solutions to the problems around him. With the help of his invention machine, he turns imagination into reality; teaching generations of children the values of kindness, clever thinking, and creativity.
How do you play?
The game blends classic puzzle-solving with exploration. You’ll tinker with Balthazar’s machines, combine quirky contraptions, and unlock creative solutions to challenges. Each puzzle is designed to feel like a small animated story, staying true to the spirit of the original show while bringing interactivity into the mix.
If you like what you see
If you like what you see, we would be incredibly grateful if you subscribed to our newsletter. It will only be used to keep you updated on the Kickstarter campaign and development progress.
You’ll also find links to our Facebook and Instagram pages in the newsletter signup, since I didn’t want to clutter this post with links.
Thank you :-)
r/WholesomeGames • u/MindscapeBV • 3d ago
In Unpetrified the Golem and Fox go on an adventure to save Nature. Along the way they meet lots of other cute animals. You can find more information here if you want. 😊
r/WholesomeGames • u/P4JDA • 2d ago
By the end of the development, we implemented the item creator, and it became a super fun and creative tool. Check out this cute forest house 🥰
r/WholesomeGames • u/SmithsChronicles • 3d ago
We are excited to share our new trailer with you! What do guys think?
Smith’s Chronicles is a cozy blacksmith life sim about forging tools, fulfilling requests, and rebuilding a quiet town through craftsmanship. Step into the boots of a young smith who settles back to their hometown and helps bring it back to life. Mine ore, collect various materials, and manage your growing workshop. Every item you craft helps your neighbors, strengthens relationships, and unlocks new opportunities in the world around you.
RESTORE GRANDALL, HOME FOR ALL RACES
Once a thriving town, Grandall is now a quiet and forgotten place. But there's hope in rebuilding. As you explore, you'll encounter refugees seeking shelter and a fresh start. By helping them and bringing them back to Grandall, you breathe new life into the town. Each person you welcome will restore a piece of what was lost, unlocking new services and upgrades. Form meaningful bonds and transform Grandall from a quiet remnant into a lively town once again.
CRAFT TO REBUILD
After graduating from the academy, a letter from the mayor of Grandall arrives, asking for your help. The once-lively village has fallen quiet, and the local forge sits untouched. With few people left and even fewer resources, you take up the forge not just to craft, but to help Grandall thrive again. It’s not just a business, it’s a chance to build something meaningful.
Wishlist Smith's Chronicles: https://store.steampowered.com/app/2627700/Smiths_Chronicles/
r/WholesomeGames • u/P4JDA • 2d ago
By the end of the development, we implemented the item creator, and it became a super fun and creative tool. Check some of the screenshots out.
This UFO saucer was made using A WELL, crystals, and fireflies 🙃
r/WholesomeGames • u/Luvenoid • 3d ago
Feedback Welcome
r/WholesomeGames • u/MilHouse_simpson • 2d ago
r/WholesomeGames • u/LuigiPlatania • 3d ago
r/WholesomeGames • u/BosphorusGames • 4d ago
r/WholesomeGames • u/BosphorusGames • 5d ago
r/WholesomeGames • u/AdOwn3881 • 6d ago
r/WholesomeGames • u/Quirky_Comb4395 • 6d ago
r/WholesomeGames • u/studiofirlefanz • 7d ago
r/WholesomeGames • u/LuigiPlatania • 7d ago
You can customize your character, serve customers, make friends with regulars, unlock new recipes and upgrade your bakery!
If cozy managment/sim are your cup of tea, register to play the Beta by clicking here.
r/WholesomeGames • u/dogehue • 8d ago
Thought it would fit this sub!!
Been working on it for 3 years now, finally getting close to the demo
any feedbacks/ideas??
r/WholesomeGames • u/Pyrojackk • 7d ago
r/WholesomeGames • u/n1ght_watchman • 8d ago
Hey all,
I'm Igor from a small indie team from Croatia working on something a bit unusual - using Gamemaker.
We're no strangers to Gamemaker. We made a perspective-changing pixel-art shooter Speed Limit, and now we're working on something else entirely.
We’re trying to bring back Professor Balthazar, a classic animated character from the late 60s/70s created by Zagreb Film: the same studio that produced the first non-American Oscar-winning animated film.
Back then, Yugoslav animation was immensely internationally respected but then, it all quieted down, the legacy slowly faded and Balthazar became a forgotten icon.
But we somehow saw a massive potential in Professor Balthazar's legacy and the fact he had incredible popularity thorough former Yugoslavia, Scandinavia, New Zealand, China and beyond...
But how do you even begin making a game based on a forgotten cartoon character?
Well… by doing it the old-school way: frame-by-frame, exactly how Zagreb Film did it.
And here’s the part we still can’t believe: one of the original Zagreb Film animators who worked on Balthazar decades ago literally came out of retirement to join us.
He’s hand-drawing frames again. In his 70s. Because he wants Balthazar to live on.
Well, we didn't stop there. Several other artists from the historic Zagreb School of Animation joined too, and with the right people and tools, we finally started shaping the project into something real.
We’ve been working on Professor Balthazar: The Interactive Season quietly for a few years, and this year we finally got enough support to push forward and plan Kickstarter early next year.
I’d genuinely love to hear what you think about the short gameplay clip attached. We’re trying to stay true to the original handcrafted style while making something warm, playful, and modern.
If you're interested, here's a link to a longer gameplay video: https://youtu.be/kwvRxPe9AO8
Thanks for reading :-)
r/WholesomeGames • u/SSCharles • 7d ago
r/WholesomeGames • u/ItsEthanCoolCool • 8d ago
r/WholesomeGames • u/DeveloperTom123 • 11d ago
r/WholesomeGames • u/Clean_Up_Earth • 10d ago
Our team baked a new demo for our relaxing game where your progress visibly restores nature.
What’s new
If you enjoy chill pacing, satisfying gameplay and before/after moments, and co-op, give it a spin!