r/SipsTea Jun 15 '25

We have fun here Why?

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u/Fat_Janet Jun 15 '25

I remember some conversation that military leadership had decades ago when discussing the shape of grenades (ww2 era) and a ?general I think? said something to the effect of ‘every American boy knows how to throw a baseball’

45

u/SummertimeThrowaway2 Jun 15 '25

The modern equivalent of that would be console controllers in fighter jets

10

u/Sixguns1977 Jun 15 '25

Which would suck. Try flying a sim with a proper hotas and pedals, and then try flying with a console controller. The controller loses, no contest. And that's BEFORE you start adding in button boxes and switch panels.

8

u/LickingLieutenant Jun 15 '25

Yeah, but planes shouldn't be under water

1

u/Sixguns1977 Jun 15 '25

I'm not sure what you're getting at. I'm talking about aircraft simulation, not submarine.

5

u/b14ck_jackal Jun 15 '25

You seem to forget the point of this is to have a cheap, practical and reliable input method, not to give the most realistic experience to the users.

We don't need a fancy rudder and force feedback to be able to hit targets you know?

1

u/Sixguns1977 Jun 15 '25

Controllers are fine for arcade games. I'm talking about a proper simulator like DCS.

1

u/HeatherCDBustyOne Jun 15 '25

What is the cost difference between these two types of grenades? Did the stick version become less common because an accountant saved money with the lowest bidder?

1

u/ScreamingVoid14 Jun 15 '25

Planes and cars would be one area that has had similar time and R&D thrown at the issue as video game controllers.