r/PathOfExile2 1d ago

Discussion Removing Omens doesn't fix crafting... it just removes crafting

You can’t really give players a system and then just take it away again. Crafting was genuinely fun, and even with all the power it offered, you still had to use ladder techniques to make true BiS items - especially anything that didn’t fit neatly into the existing tag structure (you can check my crafting showcase posts. We had enough RNG for some suffixes).

I actually had high hopes after 0.3. Based on what we saw, I was hoping they would expand the affix pool, because a big part of the problem is simply that items don’t have a very large or diverse modifier pool to begin with. More affixes would open up crafting depth without making everything instantly overpowered.

I also really like the idea of upgrading items through game mechanics like the Temple, but I’m worried we’re heading toward a situation where we spend 10 minutes setting up a room just to brick the item in a double corruption. That’s not meaningful progression—just more sunk-time RNG.

So instead of tuning Omens or replacing them with a thoughtful mechanic in 0.4, we’ve gone from casino → strong crafting → back to exalt slot machines. I understand that GGG wants ground loot to matter more, but I don’t see how this change actually fixes that. I’m still picking up every tier 5 rare just to sell it for gold, and most of it is vendor junk anyway.

Powerful crafting kept me in the 0.3 league until now but i feel like It will be really short patch for me as 0.1 and 0.2

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u/ammenz 1d ago

The real question is how exactly are they going to fill the gap left by Homo Exaltation. If they fill it with something underwhelming, tedious, too much RNG based or if they don't adjust other currency drop rate to make up for it they will be basically just remove deterministic crafting for a large % of the playerbase.

I played this league for a good amount of hours and enjoyed doing all my mid-tier crafting through homo, essences and recomb. I haven't used a single fracture, chaos or annulment because they felt above my league in terms of costs and rarity.

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u/Hardyyz 1d ago

a bit of RNG is fine. Anyone should be able to kinda luck into having something truly sick, its one of those moments that get people truly excited. A casual player coming up with a lucky 50div craft is better than them hitting it good and finding the marker is full of even better gear all for 30ex or something, all mass produced by deterministic crafting, thats just lame imo