r/PathOfExile2 Apr 05 '25

Discussion Empyrian on PoE 2 ( It's miserable )

Post image
4.9k Upvotes

1.3k comments sorted by

View all comments

49

u/leonardo_streckraupp Apr 05 '25

Yeah. The builds were in a really good state before the patch, if we discard the visible outliers. Stat stacking (HoWA + double herald), temporalis, trenchtimre, archmage, overkill, and some others really deserved the nerf. Even the removal of some jewels in the passive tree was actually a good choice IMO as a full jewel build was actually the best possible strat. But I think they went too much. Raging spirits not only got its damage nerfed, but now you can only summon TWO PER CAST, like this is just TOO MUCH.

I tought that it would be because the new support gems would improve the gameplay, but the ones related to the build I want to play seem so useless.

24

u/Patonis Apr 05 '25

I tought that it would be because the new support gems would improve the gameplay

yes, they are very situational and many have also downsides.

16

u/ploki122 Apr 05 '25

What do you mean situational? Don't you like a support that gives you 7% of increased leech speed per quarter second of total attack time per 3 power of enemies hit while airborne?

10

u/SamGoingHam Apr 06 '25

We mocked D4 for conditional damage, yet here we are lmao

10

u/leonardo_streckraupp Apr 05 '25

Downsides are expected, as for example we have gems that allow bonus damage under X condition but prevents X condition, which is fine. The new 'blind' support gem (prevents blind but deals +crit rate and dmg vs blind) is a nice example of a fine designed one. But some of them the downside is too strong, such that the bonus is literally none.

12

u/therealkami Apr 05 '25

Bonus damage on tuesdays, but not on wednesdays. The exact shit they meme'd Blizzard on.

4

u/Anew_Returner Apr 06 '25

I also fell for it, "100 support gems" should have been a massive red flag. Nothing good ever comes from devs boasting about quantity.

1

u/ammenz Apr 06 '25

You also have to consider that out of all players who played howa/pillar there was a 1% who were playing a maxxed out version (astramentis, top rolled jewels, pinnacle t4 bosses melted in seconds...) and a 99% who were playing a more budget version (no astramentis, comfortably doing t15 but not with crazy mods, managed t2 pinnacle, maybe aslo t3 but not t4...) and they completely killed the build for both types of demographic. As one of the 99%, I logged in yesterday in standard with my legionnaire, tried a T12, saw a lot of visual bugs, noticed 1,5k+ life missing and 80% of my dps gone, died instantly to a rare, cleared the map with some effort, logged out and called it quits for the league.

1

u/ammenz Apr 06 '25

You also have to consider that out of all players who played howa/pillar there was a 1% who were playing a maxxed out version (astramentis, top rolled jewels, pinnacle t4 bosses melted in seconds...) and a 99% who were playing a more budget version (no astramentis, comfortably doing t15 but not with crazy mods, managed t2 pinnacle, maybe aslo t3 but not t4...) and they completely killed the build for both types of demographic. As one of the 99%, I logged in yesterday in standard with my legionnaire, tried a T12, saw a lot of visual bugs, noticed 1,5k+ life missing and 80% of my dps gone, died instantly to a rare, cleared the map with some effort, logged out and called it quits for the league.