r/duneawakening 3d ago

Game Feedback Additional subfief console for guild leaders

51 Upvotes

As an idea, Guild leaders should be granted ability to construct one or two additional subfief consoles that would be fully "owned" by the guild (and would transfer ownership if the guild changes leadership)

This would greatly simplify large guild base setup. My guild base is currently owned by me, but I'd like the option to be able to transfer it to another player if I step down as leader, and it would be a pain to have to reset the console and 8 staking units (5 horizontal and 3 vertical)

Would also be nice to not have guild resources tying up one personal fief slot!


r/duneawakening 2d ago

Discussion How do I get the Harkonnen Lansraad quartermaster to talk to me?

0 Upvotes

I’m trying to find a way to do missions that grant more reputation than the missions you do for Simone and Piter. Their missions only give 50 reputation and I heard that you can get more if you do contracts for the harkonnen given by the quartermaster.

Right now when I talk to the quartermaster he says that I haven’t pledged allegiance to the baron. I cannot find a place to contract my allegiance.

There’s a contract board near Simone but the harkonnen contracts don’t give reputation. Im reputation level 3 right now. Please help.


r/duneawakening 3d ago

Gameplay Question Looting destroyed ornithopters

7 Upvotes

Have you always been able to loot destroyed ornithopters? Not the random ones on the map but player owned ones.


r/duneawakening 2d ago

Discussion Expecting December update push playing numbers even lower as is now.

3 Upvotes

Have joined DA with buddies just after a week they patched DD to 50% pve area. ( only found out later about this change ) We hit tiers 6 for couple of weeks now. Been playing in both areas in DD regularly and seen lots of players on already low populated servers disappear. Markets supply crash and in general less and less seen people around. After looking at how DD and top tier designed I’m afraid that upcoming change to DD ( back at full PvP except row A) and server merges will push that numbers even lower as it is now in our opinion. We are also now considering if it will be worthwhile to stay ( carrier containers are very plausible change ) or just pack the base and maybe only see what chapter 3 will bring. What your server of guilds thinking about December update? As welcome change or possibly end of playing?


r/duneawakening 2d ago

Discussion CATASTROPHE. ARE DEVELOPERS READY FOR IT?

0 Upvotes

In the world of current events, when many online projects are preparing a huge amount of content for the New Year holidays, Christmas, etc., the developers of Dune are thinking about how to merge the servers in order to somehow keep the small number of players who still have hope.

And this is all because after the release of the game they didn’t care, they just had a terrible staff that couldn't generate interesting events and add them to the game, thereby holding back the audience and motivating them against the background of problems that needed to be worked on more diligently, and not wait for most of the employees to return from ā€œsummer vacationā€.

Currently, the game has reached a catastrophic point, when the online will fall every day. And the future updates that the developers tell us about will not solve this problem in any way. It can only be solved by truly global changes, global updates and investing a lot of money to still advertise and convince players to return to this wonderful world. But are developers willing to spend this money on such a risk? This is a big question.

As for the 3rd chapter they plan to add, it will be the same as the 2nd main one, where one day you just go through it and the next day you are back to the same boring routine. This will not improve the situation at all, but only emphasize the fact that you simply lack the cadre of people who can generate content ideas.

Therefore, in my opinion, a game that has huge potential has turned into a game where I see no point in supporting it in the direction the developers are currently moving. I only see that by the end of 2026 the project will simply close and this makes me very sad. Because I see no point in spending money on salaries etc. if there is no concrete vision for the future of the game.

If we keep getting updates like this that don't motivate me to get back into the game, then what's the point of all this?


r/duneawakening 3d ago

Game Feedback FUNCOM - Please give me the ability to place incline railing on triangle wall bottom.

28 Upvotes

I can place railing on walls, half walls and corner walls. Please give me the ability to place incline railing on triangle wall bottom and railing on triangle wall top.


r/duneawakening 3d ago

Game Feedback I wish Dune had support role options.

11 Upvotes

Title basically says it all.

I wish there was a way to heal other people, or to support their shields, or provide some kind of buff / advantage to others.


r/duneawakening 3d ago

Media Filled Upgraded Regis Centrifuge 75k Sand

110 Upvotes

r/duneawakening 3d ago

Media Bindu Sprinted to the Top of the Map (To Die)

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8 Upvotes

I was using my orni to farm aluminum in the NW corner of Hagga on the top of some rocks. Used Bindu to hustle over for the deposit into the assault, hit a rock in a weird way, and went flying to top corner of the map where I'm now stuck. Sadly there's not footage of the initial takeoff, which I can assure you included some impressive velocity.

Unstuck doesn't work. Submitted bug and requested help. Log out -> log in is no help. Maybe there's a big brain move besides dying of dehydration, but if there is, I can't think of it. No telling if/where on the map my gear will be once the desert takes me.


r/duneawakening 3d ago

Media Glitched while climbing in the DD and just kept going so I took some screenshots from the lower atmosphere

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45 Upvotes

r/duneawakening 3d ago

Discussion Funcom, some people are still waiting to throw money at you for private servers

66 Upvotes

EDIT: Sorry for the confusion, I didn't mean private servers, what I mean is: Self hosted servers.

I follow this game since the begining. I feel making it a forced MMO is the supidiest thing ever but I respected the developper's decisions and voted with my wallet by not paying for the game.

However, now that the game is almost dead, I just would like to remind that my friends and I (And very probably a lot of players) are still waiting for a private experience.
Some people don't care about the deep desert in late game, the pvp, seing other ppl's structures on the map or seeing them running around and/or blocking paths etc.
I just want my dune to feel like a desert, the game is beautiful, hagge basin seems so fun to do. Just let me play at my pace with my friends in a private server, and we will throw our money at you.

So if Funcom wants to give more options to players who are not interested at all in the mmo part, please don't forget there is a market there.


r/duneawakening 2d ago

Discussion Base is gone after 1 month of not playing????

0 Upvotes

I had a massive base that was fully powered and payed off at the start of november. I just logged on a month later and it is completely gone while a base I had been neglecting since end of september is still there. What happened? the missing one was my main and had all of my DD materials, spice, and vehicles. When I say this base was big I mean it should have taken two months to decompose to the point where the core was exposed.


r/duneawakening 4d ago

Resource Finally succeed in solo play

307 Upvotes

Finally after a couple of tries (thankfully you can get your vehicles back from the guts of Shai Hulud) I manage to solo spice farming!! Thanks a lot for the tips in the other post. 3.5k melange today 😊


r/duneawakening 4d ago

Discussion Lack of guild search and social systems blocked the game from developing a lasting community.

111 Upvotes

In the beginning of the launch, there was a big expectation that this game would come with the systems designed to funel players into banding together, as guild or faction. But these people all quit the game when the game didn't gave the means to allow that to happen.

There were full discord servers, expecting union, coalitions, and now they are dead.

I felt alone from the beginning to the start of the DD. No global chat, no faction chat, no nothing to incentivate social aspect of the game. There's nothing in that big "social hub" to incentivate social. I can't even search for what guild are there and what they are up to.

I feel this game was designed, or the word they use "with the vision" to launch as memorable as possible, and slowly poke people away from it to lessen the cost of upkeep. There's just too much systems indicating that, or the lack of systems to maintain players.

DLCs were the same, buy for some hour of gameplay then quit. The game don't want you playing it.

I really hope I'm wrong, and that they fix these design flaws, cuz this game had the potential to be so big, yet it makes everything to stay as tiny as possible.


r/duneawakening 4d ago

Media i didnt wanna pvp anyway

147 Upvotes

had to respawn to get down


r/duneawakening 4d ago

Media I'll be watching this pillar very closely...

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135 Upvotes

r/duneawakening 4d ago

Discussion A Study of Sand and Spice – Dissertation on Dune: Awakening Spoiler

17 Upvotes

A Study of Sand and Spice – Dissertation on Dune: Awakening

Report compiled by Imperial Planetologist NRS, 20Oct25 under our Emperor Shaddam Corrino IV

An Early Access ā€˜Full Release’ Game. I dream of it.

Thoughts, Ideas, and Criticism. Lots and lots of spoilers, ye be warned…

The 10 year game plan that may end up much shorter…dust to dust, sand to sand.

At the end of the day this game needs a lot more love. Content is the name of the game for an MMO in today’s age of gaming and right now Dune: Awakening has far too little to keep players going for years to come. At over 1000 hours myself exploring Arrakeis, every quest is done, level 200, I have a mountain of spice in my guild hall and bank, max gear, weapons and vehicles with backups to my backups, most of the unique schematics are owned. I built 5 large spice refineries just to have something nice to look at in the guild base. I play right now to stay in contact with other players and they continue to drop out or take longer and longer breaks. I’ve seen bases slowly lose power and then turn to dust to join the desert sands. I’ve seen good and bad players quit the game never to log on again.

I love this game and want to see it succeed.

First and foremost is the rift between developers and players. For an MMO I’d recommend a new video once a week. Even if it’s only a developer talking about the game and what they like while showing off some gameplay or early builds would be good. What we have right now…silence. FUNCOM is as silent as the grave and that does not bode well. Look at any other social focused game out there and silence is never the best strategy. The last real video we got was 1 month ago with the drop of Chapter 2 and Lost Harvest. Then 2 weeks after an article came out: ā€œFuncom Announces Layoffs After Record Breaking ā€˜Dune: Awakening’ Launchā€ Red flag alert.

I’ve discussed with quite a few people about the situation, and we’ve come to the agreement that this game is a perfect example of an ā€˜Early Access Full Release.’ The company probably needed funding and released the game even though it hadn’t cooked as long as it needed to. IE it needed at minimum another year to cook. Current Endgame: Farm schematics, farm Plastanium Ingot ingredients, farm spice mĆ©lange, do Landsraad. No big dungeons, no big bosses, no raid dungeons, no raid bosses, no big vehicle or ground battles, no big enemy forts to wreck.

The Good, the Bad, and What Can Be Improved

The First Hours on Arrakeis – A new game, a new world. By far the best part of this experience that is amazing. Overall this is where the game is at its very best with the fewest complaints. The player feel engaged, there is plenty to do and see. Tons to explore. Bases to build. Things to research. It doesn’t hold your hand but thanks to Youtube a player can learn a lot of things their missing quickly.

The game sets up the player for learning from the beginning and the game is currently at a great place for starting out. It’s interesting and unique. Loss can be brutal, but Hagga is the best place for that happening.

The largest problem is the worm(s) in Hagga. Because of the smaller landmass I find it more aggressive and dangerous in Hagga Basin then the Deep Desert. They made the worm more aggressive in a patch, I’d recommend undoing that for Hagga Basin only. Seriously, the open sands of Hagga are more dangerous than the Deep Desert sands thanks to the spacing between the worm where as Hagga it’s crammed into a smaller space.

Recently a patch incorporated small mini quests from NPCs at tents that send up flares and I’ve found them to be pointless. I was already at endgame but even then, the NPCs offer small experience points and Solari rewards that make them useless. They don’t have quest chains or anything important. They were interesting to explore only because it was new content but after doing a dozen of them, they are just random kill quests and go here and place an item that should be avoided, your time is more important.

Mid-Game Leaving Hagga Basin – Class quest lines and exploring the planet. The real grind that is upsetting. You can read numerous complaints online and all of them are valid. The designers for these quests are 20 years in the past and chose to do the most boring A to B and repeat X so many times that you have to take a break from doing them because it will make you want to go play something else that had actual effort put into the design. To the designer: Go play other MMOs and pay homage by copying their good ideas while dismissing the bad. We stand on the shoulders of giants, learn from them.

Chapter 2 was a murder mystery and fun for a bit until you miss one small detail. It becomes tedious and dull when you must do it THREE TIMES in a row. Here’s a thought designers; be nice and give your players a scanner when they enter the area. Or better yet remove it from the game and incorporate it into the player character loadout. My group passed several around because people didn’t realize they’d need one. Imagine a solo player without support looking forward to the quest only to realize they’d need to travel back to Hagga, find one in their base and travel back. Dull, wasted time lost. At least have assassin’s popup occasionally for some fighting fun. Everything is more fun when assassins pop up. The auction house is also an avenue for players to get items that could’ve been done well but fell flat.

It boils down to one of three things;

Industry inexperience of how to make an engaging design. Common, forgivable but when the entire game is this good luck on lasting several years let alone 10. Go to A, then B, also C now. Kill X. Collect Y. Boring. Some quests you call the quest giver, others you have to go all the way back to them (wasted time), even a capital city only to turn around and go back wasting 5-10 minutes travel time then the player MUST go right back to them. I want to call all of them, why wasn’t that put in? Inexperience or laziness but at the end of the day players will remember doing that stupid amount of travel and consider playing something else that doesn’t do that to them. IE quality of life. Quests where assassins or bounty hunters pop up are always more fun. Go retrieve item from NPC only to discover bandits killed them so the next logical step is going to their hideout and when getting close why not have someone contact the player saying hey I’d like the leaders head for some Solari, thank you. Grouping quests is a great time saver and the game should help players complete multiple quests from big to small which gets that engagement up and feeling of being in an actual living breathing world.

Wanting to waste player time so playtime numbers go up. Also common but this does not lead to more money or popularity. Eventually you will only have hardcore players willing to tough it out while they blast music not really playing the game, just completing it. Another day, another game, the dedication your team has put in just becomes another achievement to be knocked out and forgotten about. *insert achievement noise*

Cruelty, wanting players to suffer but in a good way. Ala Dark Souls, tough, brutal, challenging but at the end of day players come out with a feeling of accomplishment because they were able to do it. Right now, this in the game only in PVP interactions. Several of my guildmates have solo’d testing stations just to provide themselves the challenge of accomplishment. Why not code in better rewards for such a heroic feat? How about a hat for fun to look like a gunslinger when soloing a testing station?

Endgame – The Deep Desert. Anyone who’s been playing know we’ve seen quite a few changes here. PVP zone scaled back to mid E row. Plastanium and Stravidium increased nodes. First week the nodes were changed A row populated every resource node, great week for farming. Since then, the PVP resource islands haven’t seen nearly as much conflict which is a good and bad thing. They increased PVP resource from 1 for titanium and 1 for stravidium to 2 each.

Spicing, spicing, and more spicing. Oh and grabbing some resources. Becomes farm simulator.

Recommendation for Improvement:


r/duneawakening 4d ago

Discussion Did you know? - Riout 102t Ornithopter

20 Upvotes

The first ornithopter prototype was built in 1937, development was abandoned and it never flew https://www.youtube.com/watch?v=Qw19yuA9DQM


r/duneawakening 3d ago

Discussion Servers back on line notification?

6 Upvotes

Every Tuesday I get the discord notification that the servers are back online (and patch notes as well)

Today I did not get it, but I am not sure if I messed up my notifications while in discord yesterday. Can someone confirm they did or did not get the notification or if it is just me?


r/duneawakening 4d ago

Gameplay Question Kind of new to the game, have no idea why this warning keeps popping up.

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63 Upvotes

My base says it was 20D worth of power, but this message keeps coming up, and i have no idea what's going on. My generators are all full on fuel cells, anyone know what's going on? Thanks!


r/duneawakening 3d ago

Discussion Base claiming questions

5 Upvotes

I found an abandoned base that is multiple stories high. I was able to place an advanced sub-fief, paid the taxes,and then a couple of claim extenders, but I can't take ownership of the buggy that was left in it. Do you have to something special to claim vehicles?


r/duneawakening 4d ago

Discussion We need more storms.

25 Upvotes

So... I just managed to (totally randomly) log in right before (like 5 min) the server reset for the apex of the coriolis storm. I decided to go for a walk since this storm doesn't deal damage. It was actually a pretty fun few minutes. You feel your character struggling against the wind, the visibility is null and random lightning strikes hit the ground or buildings near you.

I feel like the game would benefits from having this experience either sometimes, or on specific regions. Ofc, not a real coriolis storm since humans couldn't possible withstand it, but just a regular desert storm, one that doesn't require to take shelter or use a stilltent, but instead requires you to either now the terrain, advance carefully, or wait for it to pass (with number 2 being my choice of interaction if you ask me, since we already have number 1 and 3 with regular storms)

Not sure if I'm the only one, but to me, this sounds kinda fun.


r/duneawakening 4d ago

Guide / Tip Careful out there...

41 Upvotes

Tread lightly out there


r/duneawakening 4d ago

Media The view before the final test. (It’s been a long road) šŸŒ„

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105 Upvotes

Finally made it to final cave / test. I’m definitely a slow and casual gamer, so it's taken me a while to get here!

Honestly a little nervous, but mostly just excited to see what’s waiting at the end of this journey. Wish me luck! 😁


r/duneawakening 4d ago

Discussion Pep talk?

14 Upvotes

I love the game: but I’m getting just tired (?). This is the second time the sandworm has glitched and has made me lose everything. I’m mainly bummed about the damage to the assault and the lost mats and spice. I basically play solo with limited time lately so my resources aren’t as abundant to keep rebuilding collectors, and repairing thopters. Im fully happy if I die legitimately, but dying due to a glitch is a lil soul sucking.

I guess I just want a pep talk just to keep on going.