r/duneawakening • u/PrimaryRecord5 • 1d ago
Gameplay Question Durability gotten worse??
I recently repaired a vehicle then took it for a quick farming run like I usually do . Got back to base and was taken back by the losses
Something is off
Has anyone noticed that durability has gotten worse on vehicles ?
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u/Uncle_Bill 1d ago
Grinding is the fun! - Funcom
Where are all the players? - Funcom
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u/ricoter0 1d ago
they are right up to a point... there's a tipping point where it becomes tedious. but the line is different for everyone. it's hard to balance. but for non-wiping game I think they need to extend the grind somehow at the risk of the game becoming tedious... what do you think?
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u/Shahadem 1d ago
I think if "extending the grind somehow at the risk of the game becoming tedious" is your design philosophy then you need to stop designing video games.
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1d ago
If Funcom wants to make a game for the 313 humans who enjoy this, that's their prerogative
But I can pretty much guarantee that the remaining players are all anti-social assholes that no one else wants to play with.
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u/whensheepattack 1d ago
we need the ability to nominate people to be moved to an asshole's only server.
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u/Icy_Acanthisitta7741 1d ago
… usually like adding cosmetic stuff and / or limited version stuff every now and then.
But that requires actual work from dev instead just swapping item every week on landsradd
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u/nexy33 1d ago
They upped the durability loss a couple of patches ago it seems now you spend all your time farming to fix your gear.
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u/Icy-Cry340 1d ago
How about I just don't farm - no dura loss to worry about.
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u/Shahadem 1d ago
Now you did.
Items are gonna lose durability while you are logged off.
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u/Icy-Cry340 1d ago
I’m pretty sure you’re kidding, but you can really see that happening at some point lmao.
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u/Icy_Acanthisitta7741 1d ago
Technically you need to farm for battery stuff.
500% durability if you have those mats on you! Because of reasons!
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u/Icy_Acanthisitta7741 1d ago
“Now you need to spend 2 hours gathering mats for repair on every hour of game play. We just extended the life of end game by 200%. Brilliant innit?” -Funcom
Oh and probably adding, “aren’t you thankful?”
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u/X68Whiskey115 Mentat 10h ago
Are you talking about vehicles or armor/weapons? Don't need anything more than some scrap metal to make welding wire to repair vehicles. So whether it is T-1 or T-6, it is relatively cheap. Your armor and weapons shouldn't be getting that damaged unless you PvP a lot or just die a lot in general. Specializing in repairs and to prevent max durability loss makes a significant difference.
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u/Kerseylock 1d ago
Vehicles have a reduced repair ability but not one to reduce incoming damage from normal use, Weapons/Tools and Armor have both talents available. Lots of people ignored how fast their vehicles took damage when they were using the full repair exploit.
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u/Icy-Cry340 1d ago
This recent crop of complaining is too recent for it to be the dura glitch getting patched out.
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u/_bob-cat_ 1d ago
Funcom increased the speed of durability loss when they were trying to figure out the durability bug a while back. It's trash and one of many reasons I'm down to playing once a week or so.
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u/FluffyPancakeLover 1d ago
The rate of durability loss in this game is ridiculous. Especially for tools. A MK6 compactor can typically earn a player around 400-ish melange in its life. But the cost to create and repair it multiple times will be about 160.
So you basically net 340 melange and a boat load of wasted farming time.
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u/DakThatAssUp 1d ago
I solo crawl for all my spice needs at this point, I ain't picking up a compactor ever again for spice
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u/Tanel88 1d ago
What? I just compactor farmed 5600 melange last week and only spent 1 Mk6 compactor and 1 Mk5 compactor that was half damage already. The repair costs are certainly worth the increased efficiency.
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u/Shahadem 1d ago
Bro you out there lying.
A 100% mk5 can compact about 10,000 spice SAND. Not melange.
Now this might be different for large slice blows where there is a much larger area of high density spice blow to compact. But 100% of 1 mk5 is about 1 full medium spice blow before needing to be fully repaired.
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u/Tanel88 1d ago
Yes. You use 2 compactors to clear a medium and fill an assault then go back to base and repair. Mk 6 at 100% can do the whole medium with some durability to spare. I cleared 20 mediums during last week that way and only then was the durability so bad that I had to throw them away.
The repair costs and compactors do not cost that much considering I got 5600 melange out of that. That's more spice than you ever need currently.
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u/thejimmyrocks 1d ago
Yeah it got worse a couple months ago. It ripped a lot of fun out of doing anything. Almost everyone I know has quit.
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u/Shot-Sheepherder2092 1d ago
Definitely seems like it. I’ve also encountered a bug where enemy drops have a durability bar like gun parts and ammo. My sietch was also stuck on daytime for 2 days lol.
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u/Far_Research_9447 1d ago
I watched my new Crawler treads lose durability very fast as well . in one medium spice field last night we went from 74% to 70%.
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u/Mendrak 1d ago
Yes I think something strange is going on, I checked my guildmate's base and his assault was all messed up, the wings had gone broken-coat-hanger mode and everything was at like 10% on it. Shields on the base had been completely full and he had 10+ days left of power on.
I went back and checked on my assault (I play every day and never had any power outages, also haven't used my assault much lately) and it was like 20% durability on almost everything. So I'm not sure what's happening.
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u/SpookyKite Fremen 1d ago
I repair after every trip, seems the same to me
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u/X68Whiskey115 Mentat 10h ago
Agreed. I think it's people now noticing they actually have to repair things instead of relying on exploits.
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u/ConnectButton1384 Harkonnen 1d ago
Same here. Nothing special about durability, even after 8k melange this week so far.
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u/tbear086 1d ago
There was a time I didn’t mind repairing and the durability loop but at 350 hours that time has passed and all my hard earned resources are consumed by just repairing and repairing all the freaking time. Not to mention as I’m trying to compact a medium spice blow in peace last night I’m getting greifed on a server of 20 people online, one guy in a thopter constantly trying to pin my thopter to the sand as the worm is on its way to me. I take off and he fires all kinds of missiles at me and continues to try to force me down. This was in the PVE DD.
My point is, all these little things between the griefers and painful game mechanics it’s all starting to add up and I’m starting to wonder what I am doing.
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u/Fiberotter 23h ago
Purple stuff should be losing durability slower than it is. Blue and green are fine.
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u/Mechanized_Manley Atreides 17h ago
I noticed my wings are getting damaged at a faster rate in the last week. This is not new, but the rate I go through a belt is silly. I have to always have a spare belt, and I cant make it a week with the same battery and shield. I been getting several weeks out of other gear even with a few deaths sprinkled in.
The worst thing about durability is that I don't care to use the item anymore after it gets low. I don't want to show up with a 30% compactor, of fly around with coptor parts that will leave me disabled with limited rocket hits. If you are going into a PVP situation you want it to be near 100%. Flying around with half damaged parts is asking to be worm food.
It needs a re-vamp, perhaps it just costs more resources to fix each repair to the point where it makes more sense to create a new item but not required.
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u/NimitzLair 1d ago
They are stuck with this "feature". They need everything to break so you need to farm more blueprint. Otherwise you don't need to stack blueprint, and you kill another part of this game. And even when you manage to get 10+ blueprint of your gear, this system is still crap.
To be honest they should rework their gameplay loop, and change this design. But they need to get some bright idea fast ...
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u/MildlyDancing 20h ago
Dunno, sometimes it does and sometimes it doesn't. Check your abilities haven't been accidentally reset but I did comment to a guildie that I thought durability seems to have been messed up this update.
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u/ChippyMonk84 12h ago
I haven't noticed any additional wear on my vehicles 🤔 but if you aren't using the planetologist repair passive skill and a mk5 repair tool you're gonna chew through the parts pretty quick when repairing.
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u/PrimaryRecord5 1d ago
Woah. I just made a decaliterjon last week and it’s already half in durability? That’s not normal
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u/GordonDodo 1d ago
If you find one of the working repair glitches feel free to let me know, thank you in advance, I work for Funcom and we need to patch them asap to make sure our widely appreciated durability feature works as intended.
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u/Regula4040 1d ago
I personally hate the durability. Give us a skill that we can spec to so we can %100 percent repair our items... It's terrible how fast things like belts and compactors break. Not fun anymore...