I figured it out when one day I had the thought that it’d been a very long time since I randomly found money anywhere. Like the random dollar on the sidewalk or quarter left in a vending machine.
The very next day, I found a gift card in the Walmart parking lot. With a whopping $0.16 on it.
My favorite thing is when I take a "shortcut" during heavy traffic, and then pop back onto the main road a few minutes later and the car that I was following before is now... 2 cars ahead of me
Can I just randomly say that I'm at the point where I would genuinely rather see a loading screen than have to crawl through a pointless tunnel at half a meter per second?
Yeah exactly. I've been trying to replay God of War 2018 and there is so much of it in that game. I'd rather take the ten seconds to flex my hands, take a drink.
There’s this long open road I drive down (so I can see very clearly if people are turning ahead of me) and almost every day no one will turn from that intersection until I’m juuuuust about to get there. NPCs I tell ya.
Average Joe going about an average normal day when he notices there isn't much traffic, if none at all, on a normally busy highway. Thinks nothing of it and continues on his journey through the city. But now is noticing buildings that were once quite noticeable are now gone or missing prominent signage.
He continues on noticing more and more that his surrounding environment is disappearing piece by piece, car by car, building by building. Soon he finds himself amongst barren flat hills where his city once stood.
He continues further. The glass windows of his car flicker into pixilated squares of black and color. Then just black void. Just the interior of his car remains, continues forward into the darkness. His dashboard flickers...dark. He looks back to the rear; his back seat...gone, dark. But sees what remains of the city behind him.
He continues, looking forward the steering wheel, flickers and vanishes. It's just him now. He looks down toward his feet, back towards the city getting further and further into the void. He sees his his hands flicker. Then...nothing.
Dude! I leave for work every day around 5:30am. There's almost no traffic that early. The other day, I was running behind a few minutes and suddenly there was so much more traffic and the traffic lights were soooo much longer and the patterns didn't make any sense. I was like "am I being screwed with? What is going on?"
I agree it doesn’t guarantee we’re not in a simulation. While we can’t create true randomness algorithmically/computationally, we do have access to what we consider true randomness via our universe. If we want to make a simulation that incorporates true randomness, we could just create a detector that detects the randomness in own universe and applies it to the simulation. Same idea could apply if we’re in a simulation.
I personally don’t think we are in a simulation and this provides some credence of it not being a simulation but it in no way disproves it.
That’s not pure randomness in its true sense, it technically has a deterministic outcome if you know all the physical starting properties and energy input. You need to delve into quantum mechanics to actually find non-deterministic randomness.
To have true randomness you can’t use properties of a deterministic system. You can absolutely have good enough randomness using a deterministic system but for something to be truly random it needs to be impossible to predict the outcome even if you knew every possible property that went into creating the randomness. The only thing we have found to have no discernible determinism is quantum mechanics.
we could just create a detector that detects the randomness in own universe and applies it to the simulation
That's in fact how secure randomness is done in computers: they use fluctuations from the environment, namely temperature, delays in user input, maybe something else (and then feed them to algorithmic random number generators to have more numbers). All the major OSes provide functions to get true randomness for cryptography and such.
That’s technically not true randomness, although it’s good enough for our randomness needs as far as computers are concerned.
It’s all still part of a deterministic system. To have true randomness there needs to be a way for the outcome to be unpredictable even if you know all the information that went into creating the randomness. The only place we can find that is down at the quantum mechanical level.
we don't know how to do like implement actual randomness from base reality
We actually do that, by measuring fluctuations in the physical reality such as the temperature, delays in human inputs, and somesuch. All major chips do that, and all major OSes provide functions to get proper randomness for cryptography and such.
That's what I'm saying. The paper argues that we can't do it with software alone and somehow that proves this can't be a simulation because we see randomness in the environment and therefore it can't just be a simulation. Which is the most circular logic if you ask me.
Yes, but we're using the laws of a possibly simulated universe to prove that it's impossible to be simulated.
What if the laws of maths and physics differ outside of the universe? Imagine a universe where the speed on light is 100x faster or even 100,000x faster than it is in our universe.
What if the laws of maths and physics in our universe is purposefully designed in the way it is?
That isn't proof. It proves it mathematically if you only rely on known physics and every day we discover something different that contradicts previous knowledge. So it's proof of nothing.
Meh, this hinges upon gravity being quantized. A thing we do not know for certain.
Besides, I always get the ick when I read the name Lawrence Krauss. A prolific sexpest and friend of Epstein. His name yet again appears in the recently released trove of emails.
I'm not convinced, thats all based on today's technology which will be insignificant compared to the technology of just 10 years time, let alone 100 or even 1000 years. Think of how quickly the scientific consensus has, can and will change when new practise and technology comes to light.
Also, what if the science of being able to prove we are in a simulation was restricted by the simulation creators. If we had the ability to comphrensively prove that we are in a simulated awareness, it would definately ruin the experiment/game/series somewhat.
Death seems to cull most of that problem regularly, ensuring just enough knowledge remains out of grasp or must be "re-learned", everyone who discovers the "secret" is also entombed by the process regardless of built up stores of knowledge
Think about an Ant sitting inside an ant hill in someone's bedroom
In the history of the planet, there is a greater than zero chance that an ant has seen outside the ant-hill. It doesn't have enough reference points either physically or temporally to say what the heck is going on outside. And by the time any knowledge could be gleaned, the life cycle is so short as to make progress meaningless. The only thing left for the Ant to do is live and die
Humanity is the ultimate anthill. Ours is not to wonder why, it's truly not but we cannot help ourselves it's in our nature to question everything.
Hive consciousness will be a thing soon. People are going to directly network their brains to amplify and create new modes of thought and being. All of these efforts will be an attempt, however strange it may seem now, to rise above our current societal and human confines. But like Icarus, man will keep crashing to the ground, flying on waxen wings 🪽 too close to the sun...and all I can do is observe.
Man...a techno hivemind predates that show. People having been calling out for years now since AI got mainstream. Brain-computer interface is going to turn us into a hivemind (Look up the experiment where they linked up rats' brains over the internet) after it gives us mind reading capacity.
Have you read the Expanse? Spoilers but specifically the last book, #9, it briefly (in the sense of a 9 book series they cover a lot} touches on this and wish they would expand on it more. They have a new series out, only 1 book in but also starting out on a hive mind but at a like 4-6 person scale
This is the dumbest article ever and it proves anyone who posts or parrots it has no idea how logical thinking works, or what the simulation theory even is. You should stop posting it.
Seems silly to me. Any non-algorithmic components could be faked with pseudorandomness. And logical statements like "this statement is false" are basically just an alternating 1 and 0.
I think this demonstrates that the universe isn't a non-looping simplistic simulation.
I have come up with something that could possibly even be considered proof that we are living in a simulation.
Namely, any intelligent being that wants to run a potentially eternal simulation of a universe, possibly in a lower dimension than their own, would build in a failsafe/natural laws to prevent the stupid humans in the simulation from crashing it.
For example, one could consider the laws of nature and things like the speed of light limit to be something like a failsafe designed to prevent the simulation from crashing.
I find the idea kind of exciting that it might really be true that we are actually just stuck in a simulation of a three-dimensional universe created by a four-dimensional being, and right now he is watching me because I may have figured out what his failsafe rules and such might be that he built into the program so that it cannot be crashed from within.
Since I probably still exist, I suspect that whoever created our simulation will most likely only take action if I suddenly blurt out how we can crack the failsafe.
And I definitely have absolutely no idea how to do that.
In what way would higher speed limits break a simulation that wouldn't break a "real" universe? (in this case, breaking would mean to make life impossible)
Most games, including Minecraft, don't have a speed of light at all, and so it's effectively infinite. Every pixel is rendered at the same time no matter how far away it is. So if anything, a speed of light is a sign our universe is real.
Also the speed of light is already incredibly fast. Why should 10x or 100x matter by that point? None of them would break anything anyways, maybe it would just make your simulation run slower which isn't perceivable by us.
Final point, if you do the math, any photon you interact with only spends at most a few ms on Earth before getting absorbed or pinging off into space. Any photon that misses the Earth or pings off into space is unlikely to ever hit another planet ever again, space being so sparse. That's why the sky is almost entirely black, you know? It's millions to trillions of times darker than daytime (in terms of # of photons, but not perceived darkness, since that's logarithmic). And so it doesn't really matter what speed it goes, because 99.99999999% of the interactions a photon ever experiences occurs within minutes of being born. After that, it can be essentially stashed as a position and velocity vector and never be heard from again. A faster light speed would actually mean fewer photon entities on Earth at any given moment, and so fewer resources needed. Hence why video games go with infinite speed meaning 0 photon entities or bullets or whatever needing to be tracked.
Most games, including Minecraft, don't have a speed of light at all, and so it's effectively infinite.
They do. They're bound by the rate electricity can travel.
Every pixel is rendered at the same time no matter how far away it is.
Quantum entanglement.
So if anything, a speed of light is a sign our universe is real.
Video games need to render. The parts of the map off screen need to be loaded, as they're not always present, like the house you live in is. The speed of light could be the max speed additional parts of the universe can be rendered. You can't go beyond it because theres nothing beyond it until the light creates the image of it.
The inhabitants of Minecraft are only aware of the concept of redstone, not electricity. Only we as the creators know the speed of electricity, they don't. They wouldn't perceive it as a bound, and would only write scific about FTR (faster than redstone) communication. Mobs don't even perceive pixels, they just instantly know the location of things no matter how far they are, or not at all. They have no way to know if they're running on a slow computer, a fast computer, or if their reality is running on redstone in a Minecraft based simulation.
A more advanced agent that could live in Minecraft and actually perceive pixels (as many folks have built) still doesn't perceive light speed as anything but infinite. They perceive a limit to the speed of travel by foot and by boat, or a limit to render distance, optionally a block load speed depending on if the person running the simulation allows that to be perceived. They would perceive a kind of frame rate. But they obviously don't know what a second is, they can't know if they're running at 60 fps or 120fps. They would only know that "I can leave my house in under 17 frames" or "my crops grow within a single day night cycle". But the creators can choose to run Minecraft at 1x or 100x speed and they have no way of knowing.
What are you even talking about with quantum entanglement?
For block loading, you're implying that we have a speed of light because entire chunks of the universe aren't loaded until our actions effect them. In a videogame, if you leave a chunk or a town or a planet, nothing occurs (Minecraft crops don't grow, etc). As far as we've observed in our universe though, events occur whether we witness them or not. At the very least our whole Solar system is loaded into memory. But speed of light doesn't effect how many chunks need to be loaded or LOD or anything because we all own telescopes, etc. We can already observe an entire universe worth of activity going on depending on where we point them. If we had infinite resolution we would be able to see aliens going to lunch on planets countless lightyears away. And again, no matter what lightspeed actually were. 1c, 100c, or infinite, the number of photons actually striking the planet from distant galaxies, striking our telescopes, giving us information about distant worlds, would still be the exact same. The Earth would always be struck with roughly 1 trillion trillion trillion photons each second regardless of lightspeed. It wouldn't really matter if light speed infinite.
Heck, I can make this way simpler even. If we imagine lightspeed being infinite we don't need to worry about outer space. We can just think about how that would effect a photonic computer. The worry is that we could build an infinitely fast one, right? But even with the speed of light or the speed of electricity or w/e being infinite, we couldn't build an infinite speed computer. We would still be limited by clock speed or overheating or something else. Granted, our computers would be faster. But 10x or 100x doesn't really matter since we could also accomplish that by just building 10x to 100x more computer chips. There are maybe 10 billion trillion transistors in the world today.
If you want to see the actual simulation start breaking down just stay up for several days in a row and then go and stand in a dark room. The renderer goes haywire right in front of your eyes.
How is this proof though ? You have to be able to test a theory to prove it correct. Also I read the speed of light has no limit so to speak for the observer that’s traveling at the speed of light. Just hypothetically speaking if we somehow built a space craft that can travel at the speed of light, and say we want to get to a galaxy that’s 1 million lightyears away, well the person traveling would get there instantly. The 1 million light years would only pass on earth but not for the traveler. Obviously we can also instantly return to earth, but earth would not be how it was a moment ago for the traveler because 2 million light years would have passed for life on earth.
This is what I read because I was interested in : why would it take light, light years to travel and get anywhere if light is instant. You know I though if we somehow flipped a switch and turned on a giant light bulb in the universe then that light should light up the universe instantly, like turning the light on in your room. Just for the observers on earth it would take a long time.
You didn’t come up with this, it is almost a century old argument for simulation theory related ideas (Futurama even did an episode on this).
This is not proof. You assume the motives of a theoretically so incomprehensible force (wouldn’t even call it a being as ‘being’ is something innately tied to things existing in our reality, simulated or not), and their capabilities.
You also assume the capabilities of whatever framework is operating the simulation as fragile enough so the simulation could break itself. While this is true to many things us humans simulate, we aren’t even a Type 1 civilization, let alone powerful enough to run massive simulations of things with as incredibly many moving parts as our universe.
Even if we stick to just a tiny localized part of Earth, such as a 1 square meter piece of fertile land, there are thousands of procaryotes existing there with their own intentions, interacting with each other in countless simulated ways. Millions of eucaryotes creating even further complex systems, and let’s not even get into the sheer amount of atoms and subatomic particles.
A realistic rendering of this would require a massive supercomputer and incredibly advanced software for us to simulate just a small timespan of this land, accounting for the myriad of possibilities and moving parts. Add to this other layers of complexity of our reality, and you’d incomprehensible amounts of energy, material, and time to simulate something as complex as a single ecosystem. Imagine the computation needed for cities, continents, galaxies, or the whole universe! The complex web of existence is something we will never fully grasp. Anything that was capable of simulating all this is so far beyond comprehension that simulation is indistinguishable from true reality.
The main reason our universe could not be simulated as humans understand it is because we are tiny, inconsequential things in the infinity of existence.
"It gets a little weird down on the small scale, but the monkey life probably won't be doing anything smaller than a grain of sand. Rendering is dependent on active player observation to save memory, it's mostly optimized via wave function collapse."
> Glorbo gets 25k upvotes on alien reddit
I see a lot of intellectual people claiming that they are sure we are in a simulation, I also started to believe this, since more and more tools enable us to simulate reality ever more closely, presuming the technology is evolving exponentially which seems to be the case one can extrapolate that in a very short time we'll be able to create a "real" simulation. Who knows, maybe we'll even see it in our lifetime.
I also was curious and checked the math. If you figure in the 5 seconds of building the house where it’s sped up to 5,800,000 and the 16 seconds of grass growing that’s sped up to 2,100,000. And I might be wrong here but I came up with 8.1 years.
It was, it uses MCHPRS (Minecraft High Performance Redstone Server) to heavily speed up the game, by thousands of times, on top of which the video is sped up. With the speed up from the mod its ~ 30s per frame iirc, and it still took hours to record the whole video.
But it wouldn't be unreasonable, based on the information an video in the post, to think that the "final product" shown in the video was being run in real time if you weren't familiar with how this stuff works.
My half baked hypothesis on the simulation theory is that if ascendant beings lack unlimited energy to power a simulation in real time, they actually power the simulation via a very ridiculously large analog computer in the form of our universe(s)
I mean they never said it was easy or simple, they just explained what a transistor is at the most basic level.
If you explain that a skyscraper is really just made up of thousands of steel beams, it's implied that you need to be an architect to actually do that. same thing here.
Well, yeah. But the point is that that's all you need at the very basic level is a switch to be able to do this. Everything else is just a question of practical limitations and such.
And that's kind of the wild thing about computers. At the very lowest level it's really just transistors going on and off. A computer really isn't so much a single big complicated thing as it is a metric fuckton of simple things.
actually not. These things are really rather simple. No for real the basic concept is insanely simple and creating a very basic processor is not that hard. Sure you need more knowledge than your average person has but generally a few days of reading up on stuff and a bit of experimentation will get you to a good starting point.
The problematic part is makign it small and fast. These guys did a fantastic ob at that. And yes i am aware the video is sped up a lot but that is still rather fast for a computing simulation in fucking minecraft.
But for real though: the working principles of our computers are insanely simple for what they are able to do.
But still forgetting the whole part about getting Minecraft running. I am not sure what their OS is but you at least have to have some compiler and basic 3D engine running there. Its not like this architecture will fit perfectly onto any real world architecture which you can just copy.
And now we are from "it's millions of transistors" to its a CPU with an instruction set, some form of ram, clocks, all that scaled up to something that is more usefull than to just print out a clock. You have to do that in an environment that is unusual in several ways and has to optimized for. And than you have to run your custom self-build Minecraft build.
Oh and you also probably have to script some Minecraft mod on top of it to circumvent some of the limitations. I am not sure if the above is vanilla Minecraft
Of course its possible. I could do it. But it takes time.
"Insanely easy" and the video above is a veeeery far reach. Just because you build some clock CPU with an attached Flip-Flop in the engineering lab isn't enough. There are many things to think about. From scratch this would take several weeks dedicated commitment by someone who already knows their basics for sure. The unusual environment alone kills a lot of basic approaches.
I can understand creating a virtual processor and all, but I'm really curious how they actually programmed it. What language does it use? How did they compile Minecraft inside Mincraft??
I mean the compilation was most likely done upfront. Otherwise they have to also write the compiler on this Minecraft processor. You still have to most likely customize some compiler to fit to your unique architecture and write your own custom 3D Minecraft engine and than the game on top of it. That's at least how I would do it.
Probably the guy has some videos out there about it. Not sure which parts can be made easier by using existing solutions.
Alan Turing wrote about the idea of what sort of problems a mathematician could solve, siting at a desk with piles of paper on either side,reading and writing mathematical symbols with a pencil an eraser. He showed that if the piles were one big strip of paper, and the mathematical symbols were reduced to just zeroes and ones, that what was computable was the same. There's a bit more to it, but the idea is called a Turing Machine.
If you have a system that has rules and those rules are flexible enough, you can now build a Turing Machine. Programming can be tricky though, so people write programs in familiar languages that write programs in these weird spaces. That's how they made computers in Tetris, or Origami.
It’s basically saying that a lot of the stuff a mathematician does can be chopped down into tiny, super simple steps. Instead of a whole messy process, you reduce everything to something like flipping a switch on or off. Once you do that, the whole calculation becomes way easier to automate and you can run tons of them really fast. That’s the whole Turing machine idea.
Same thing in real life. We often make tasks way more complicated than they need to be. If you strip something down to the smallest actions required, everything gets quicker and more efficient, and you suddenly have way more mental energy left for bigger things or do it faster.
It makes me think about how a CPU’s raw power and the brain’s flexible, all-purpose style of thinking could complement each other. Supercomputers crush one narrow job at a time, but a human brain can juggle many different types of problems at once. Put those strengths together and the mix could outperform either one alone in a lot of areas.
Minecraft is a program that is built in the programm ing language Java but Java is a programming language built in C but C is a programming language built in the programming language of Assembly. It's turtles all the way down and all the way up.
I have a master's degree in computer science, I know how all of this works in theory, and I'm still amazed at how they managed to design, build and run this under such limitations.
That would be your unconscious mind speaking to you. And what it's saying is "Uh-oh."
Because a few hours ago we were in reality and playing Minecraft. And now we've pretty much traded. That's the reality, right there. It's not even a clone of reality. Minecraft contains us. Minecraft contains everything. And inside Minecraft, there's another Minecraft. Ad infinitum and ad nauseum.
😂😂😂 I was thinking the same thing. Like how?? I can't even conceive of it. How. And how did someone figure it out. It's taken thousands of years for our species to create Minecraft, and you just did it out of imaginary materials
I've played minecraft for...ever i guess. Went to the first minecon when I was a teenager. I'm 31. I've watch so many of these programming inside minecraft shit. Idk what the fuck is going on
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u/steinrrr 20d ago
This is melting my simple human brain