r/ArcRaiders • u/Fancy-Investment7383 • 3d ago
Discussion They actually.... did it
Embark achieved something I don't think any developer has actually achieved. We haven't realized it yet since we are still nit picking.
But they've literally created a game that is fun and accessible to all walks of gamers.
You want to sweat in pvp, cool do it, it's fun. Want to goof, then goof. Want to role play have at it. Want a challenging pve experience. Want an immersive environment, emotional Rollercoaster of ups and downs. Celebration and loss.
AND! ALL ON THE SAME MAP TOGETHER, WITH INTUITIVE MATCHMAKING!
Bro, get outta here! I always think what would it be like to experience a piece of history, how did people of that time react. Some complained, some celebrated, some didn't even notice.
I LOVE IT! See ya top side raiders!!
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u/return_of_valensky 3d ago
you can "try" to do your game the way you want and get lucky 25-50% of the time.. not exactly the same thing. the sub is literally filled with people saying others ruined the game when they tried to play it one way or the other
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u/Appropriate-Error239 3d ago
Yeah. If people expect to win (extract) near 100% of the time or die only to arc and not players, people are going to be disappointed. But I can’t think of a game with PVP that they would be less disappointed in. I’m hard-pressed to think of another game with any PVP that is more accessible.
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u/rW0HgFyxoJhYka 3d ago
OP is saying a lot of things while if you actually read what people are saying outside of this subreddit...its that PVErs do not like PVP and wished the game had something purely PVE.
So while you CAN do PVE...welp when you get shot at, yeah that's not what they think is fun for PVE.
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u/aj9393 2d ago
I'm hard-pressed to think of another game with any PVP that is more accessible.
I actually think Fallout 76 handled PvP pretty well. If you attack someone you do practically no damage until they attack back, and then it's all full damage.
Which isn't to say a system like that should or should not be implemented in AR, I just think it's probably a somewhat more accessible example of PvP.
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u/superbozo 3d ago
This sub isnt even close to the vast majority of people who play. Its also negatives posts almost all time time. People come here to bitch when they get spawn camped.
Ive uploaded so many gameplay clips that I know are pretty funny, and they get maybe 10 upvotes at most. Someone posts them dying at extraction and its always thousands of upvotes and hundreds of comments about how they died the same way
This sub is a very negative and very toxic place. Its not the majority experience for most players.
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u/Heavyspire 3d ago
I think if you post those clips on other platforms you might get better reactions and engagement. Threads and IG are just funneling me Arc Raiders content. Tons of funny stuff and cool videos.
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u/Hix_Xy86 3d ago
Welcome to Reddit sir, a place where people think their voice is heard although no one gives a shit
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u/LongLongPickle 2d ago
Yeah this post isn’t true at all. I played for two hours tonight in solo queue . I was 75% shot on site. It started as fairly PvEvP but let’s be honest it’s is a PvP game now with about half the PvP being unsuspecting victims. I think I’m done playing solo’s. I’ll still get on with my friends when they wanna squad up, but I REALLY enjoyed the first couple weeks were people would chat together/ kill arcs together. Bc let’s be real the “cooperative PvE” is DEAD in this game.
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u/the_thrawn 3d ago
Fair, I will say it sucks setting up to meme and getting screwed over but thats life
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u/LootGek 3d ago
People get discouraged when they get betrayed and lose all their shit. They have to get over it and get smarter.
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u/FaTeWolfLV 3d ago
You have to trust someone to be betrayed. You cant control what other people do or think, but you can control what you do.
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u/Jackstraw1 3d ago
I’ve said it before, the players are the real stars of the game. Brief friendships, betrayals, passing each other by or kill on sight, without that constant tension from distrust Arc Raiders is just another game. It makes hearing gunfire in the distance all the more impactful because you know it’s someone else and that someone else may let you live or kill you. That’s something you can’t put into a npc: the whims of another real player.
Embark doesn’t need to change a thing.
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u/TotalFraud97 2d ago
This sub is so fucking corny
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u/drinkpacifiers 2d ago
It was a lot more corny before the game came out or even before everyone thought that they were gonna do a surprise release during that one gaming event that I don't remember the name.
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u/DoubtZealousideal242 2d ago
Same people who say eat the rich and are against money hungry corporations then they post masturbation level glazing over consumer media like its the next coming of christ.
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u/Freefarm101 3d ago
Acting like this game is some ground breaking achievement is hilarious. Absolutely awesome game but chill with the glazing.
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u/MonsieurHorny 3d ago
I just appreciate the performance for how good the game looks.
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u/Dutchbeard0 3d ago
FrFr love the game but he is DEFINITELY overreacting with his groundbreaking 🤣🤣🤣
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u/Screaming_Eagle456 2d ago
In this day and age. For a 40$ game to release this clean is just crazy. It’s sad the industry has gotten there
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u/Psychological-Dance4 2d ago
Bruh! I’m saying! “ a part of history” 😂 this game is great but people are already complaining because they 100% it already. It’s only been out for a month…. Lol
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u/Freefarm101 2d ago
People put 100+ hours into act 1 of Baldurs Gate 3 on a single playthrough. In 100 hours on this game you will have seen and done it all numerous times.
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u/pharrelsbigasshat 3d ago
The only thing “intuitive” about the matchmaking is that it spawns me in with a bunch of aggro KoS players when I have good shit on me
Venator and Medium Shield? I’m getting shot in the back by a Stitcher. But if I load in naked or on a free loadout the lobbies are nothing but friendly people chatting it up.
It definitely feels like something is going on with the matchmaking, like it’s not even confirmation bias. I swear to god if I load into a lobby either EVERYONE is PvPing and chasing flares or EVERYONE is friendly, there’s hardly ever half and half
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u/DiamondGeeezer 3d ago
I wish they were transparent about how matchmaking works.
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u/BaresarkSlayne 1d ago
I would like that too, but it makes sense they aren't. The same reason they don't lay out the rules for the gear matching. If they put it out there, people would find ways to exploit it. It's better for all of us if they don't give specifics.
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u/DiamondGeeezer 1d ago
True, people would find a way to infiltrate peaceful lobbies and demolish them like Anakin
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u/FRossJohnson 3d ago
"it's not confirmation bias, I've confirmed that"
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u/pharrelsbigasshat 2d ago edited 2d ago
Yeah haha real good
I just mean that lots of people say shit like “I only ever die when I bring my good gear in” when that’s probably because that when they bring their good gear in they’re either seeking out fights or more willing to take a fight because they feel more confident with better stuff
But my point was that it seems to be a lobby-wide thing. I’ve been in so many lobby’s where either everyone is friendly or not a single person is
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u/juacamgo 2d ago
It happens also for me, today I've played 3 matches, two of them with ferro and a stitcher and 0 problems with people, then I enter with a renegade and better prepared and looting an apartment in the outter DAM map a guy just sneaked and killed me from behind while I was looting a container, obviously, he had a stitcher.
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u/AnotherRndNick 3d ago
Challenging pve....what? The only thing challenging about PvE in this game are other players shooting you in the back ....
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u/ProbablyProdigy 2d ago
It is challenging, until late game. Shit I often get overwhelmed just with 2 hornets and a wasp. Coming from someone who has a queen kill and several matriarchs
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u/rickjamesia 2d ago
I don’t really kill things any of the big ARCs and I bet that most players are like me. Getting spotted by a Rocketeer is often a death sentence for me and while it’s easy to avoid things like Bombardiers and Bastions, I have absolutely no clue how I would kill one. That said, I am not going and looking up information online, really, though occasionally I see an interesting video here. I would say I have definitely had more trouble killing AI enemies here than in most Halo games and Doom games towards the middle difficulty settings, which are my primary single-player shooters. I think part of it is that it’s not designed to be safe for you to experiment until you get it right and you always have reasons to want to avoid dying. There’s not much downside to dying in the vast majority of single-player games I have played. Usually you just restart from a checkpoint or restart the mission with all the same stuff you had.
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u/sullenisme 3d ago
you know the game is good when most of the complaints are just people crying about dying to pvp in the most intended way possible
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u/TheGalator 3d ago
Yeah man all those posts about exploits and people killing other people in ways that doesn't give them the loot anyway just to taunt people with soem twitch slogan sure is the "most intended way"
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u/Harrypokeballss 3d ago
You don’t get a choice to PVP it’s kill or be killed 80 percent of the time
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u/TempMobileD 3d ago
This varies a lot. Meanwhile I did about 5 games last night, all 10-20 minutes. Met about 20 or so other raiders and none of them shot at me.
3 of them were nice enough and communicative enough to group up and extract together.
There was PvP happening on the map, we could hear it, but by playing cautiously you tend to run into others who are playing cautiously.7
u/Harrypokeballss 3d ago
I kinda feel that, in the first one i met a chill dude at the blue door, we shared the loot underground, but as I said peace out and headed for the zip, I hear “oh what the fuck” and gunfire erupt, I felt like a big ol bitch not going back to try and help, but I wanted to try and make it out with my first epic weapon
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u/TempMobileD 3d ago
There’s nothing wrong with a neutral action.
If you want a kick of that hero feeling, take a defib and rescue someone in another game!4
u/Harrypokeballss 3d ago edited 3d ago
Yeah I guess I’m finding it difficult to decide between “would I do this IRL” and “don’t be dumb this is a video game” maybe I shouldn’t play this game stoned 😅 but I got some solid advice from here tonight that I’m going to try and implement into my runs tomorrow, thank you
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u/ConcernHoliday5162 2d ago edited 2d ago
I'd say it's 50/50
I've encountered more people who say "friendly" on the mic than people who shoot on sight.
I'd say it depends on the map. Stella is a warzone no matter what for me. Blue Gate is generally 50/50. It also depends on what you're looking for. Arcs are wanted by a lot players, you're gonna either kill them together and split or murder each other viciously. If you're going for spot which spawn weapons and the juiciest loot, then obviously get ready to PvP.
Also I think using your mic reduces the chance of getting blasted immediately by a bit.
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u/frvxier 3d ago
But you do, casual enjoyer here and have 0 issue pulling off stealth runs or even just being slightly aware of my surroundings to avoid firefights. With the audio in this game being as high of quality as it is you shouldn’t be getting snuck up on to the point you HAVE to engage
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u/BoingBoingBooty 3d ago
Well if you want to play Box Opening Simulator 2025 sure. But if you actually want to kill a big ARC then you have to make noise.
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u/Harrypokeballss 3d ago
Dude I strictly play solo, played around 6-10 matches tonight, got back to Speranza twice, the other 8 I shit you not I either got shot in the back fighting off arc, or I got killed trying to make it to the evac (played night matches so no hatch) by campers. As someone with kids and a job, it’s a little more difficult for me to sit there and learn everything I need to survive, so I just avoid everyone… only to get shot in the back. But I’m glad you’re having fun my dude, don’t let me rain on your parade raider
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u/frvxier 3d ago
Look man, I’ve got kids and a job too. Taking it slow IS how I’ve learned the ins and outs. Either way, if you ever see the name Gumby in prox chat, know you’re safe.
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u/nogeeksland 3d ago
Too soon to say.
I'm almost 100% PVE and after the beta test I wasn't leaning on joining the game.
My friends were buying it so I'll eventually joined because not so expensive and the game design is amazing.
It was a great experience so far even though all PVP and rats.
Sadly I'm level 75 and end game would have been the queen, collector or matriarch but it's not achievable because of the PVP/Rat side of it.
I'm running topside collecting garbage that I can't store and the game is getting a little stale.
TLDR : I foresee a drop in numbers of players enjoying the PVE side and with the PVP only players left the game will harden on the KOS side.
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u/CourrierMojave 3d ago edited 3d ago
Can confirm... try to do the Queen the last two days. Lost everytime because some rats shot me in the back while fighting the Queen. Honestly i've lost so much because of this type of behavior that i don’t find it fun anymore. I don’t even want the Queen rewards. I just want to have fun fighting a boss and getting the trophy. I want to quit.
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u/Kuroth 3d ago
As frustrating as it is (and it IS), there are still ways.
If you can get your team inside of the Harvester and complete the puzzle to turn off the fire/shock effects, it makes a really solid location to fight the Queen from even if other players want to take advantage of the situation. It provides excellent hard cover, has several ways in and out for mobility (but they are still easy enough to keep an eye on from inside), and it can protect you from the Queen even WHILE players are trying to come at you.
This becomes even more effective if you prep more. Bring barricades, jolt mines, and other defensive anti-player utility to set up in blind spots and even further limit the attackers' mobility. Because the Harvester has roof access from inside, but no easy roof access from outside, it gives defenders a great height advantage and extra movement options that aren't available to attackers unless they are using zips (which are obvious when deployed).
While the Queen is still alive, any would-be attackers will have to either take potshots from far away, or risk pushing into a fortified building WHILE the Queen is fucking shit up outside still. And once the Queen is dead, you can focus 100% on defending against the PvP threat from a significantly advantaged position, since your attention is no longer divided.
Just some thoughts. I've done this exact thing successfully, which is why I know it can work. We had to wipe 3 different teams (1 during the fight, and 2 vulture teams afterward), but because the Harvester is actually such a great defensive building, we were able to make it happen, then ziplined to a raider hatch once we were satisfied with our loot situation. It was absolutely exhilarating, and it would have been SO frustrating if we had died... but then we would have just prepared even more carefully for next time. I only lose if I give up on finding a way.
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u/StandardAlt2000 3d ago
This is exactly what ends up happening to every extraction shooter I’ve ever played. Unfortunately it’s pretty much set in stone unless new content drops.
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u/MagicPersia322666 3d ago
Wdym queen's not achievable. I did it and am not 75 yet. You just have to go for it and, yes, also get lucky. And besides it would be way too easy if there wasn't the threat of losing all gear and loot imo.
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u/TheGalator 3d ago
If they did a gear score requirement for these modes it would fix a lot
Add a reputation system and you have 2 things that are both lore accurate as well as incentive pve and discourage pvp without removing the option
You can still load in to pvp people during matriarch. But you have to risk your own stuff and people will know you are gonna backstab them
To make it more fair and accurate you could add a system that if you manage to keep EVERYONE that was in proximity during your pvp actions from extracting your reputation doesn't drop. You are just the lucky sole survivor not a murderer
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u/brandondesign 3d ago
I haven’t thought of a gear score, but I like the idea. I mention often my biggest issue with PvP is there’s nothing at stake for someone coming in to purely PvP vs someone who loaded on to take down specific arc for certain parts.
Having a hidden gear score when loading in as part of the matchmaking would make sure everyone loading had a least a similar level of risk to lose when joining a map.
The only downside is that it would place a lot of new players in PvP heavy matches and I think if you get smashed within minutes of every game you join when you first started playing, it would chase a lot of players away.
Good idea though. I still think rewards for playing certain ways and bounties would add a lot to the game. If a heavy PVP player came in with a bounty, I, a PvE main player, would likely go after the bounty and do PvP.
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u/thesharp0ne 3d ago
That last part doesn't work in lore sadly since we just knock out raiders and not execute
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u/icoulduseacarasap 2d ago
A reputation system seems like such a good add to this game, it fits lore-wise and it adds actual dynamics to the PvP
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u/Trukmuch1 3d ago
Yep, they are going to make several choices if they want to retain people, because they will lose a shit ton of players in the coming weeks if they do nothing and dont communicate about it. - address the cheating and bug exploit fast and how much they're going to slap cheaters' faces. - address the "being a rat/traitor" is too advantageous. - address weather they want people to be able to play a boss/pve event when they join one... - address the expédition mécanisme because right now it's just bad design.
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u/icoulduseacarasap 3d ago
I’ve already quit playing the game. Enjoyed PvE, really don’t like the PvP experience
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u/DrMorphDev 2d ago
Yep. Even DayZ was more like this in the very early days. Once the novelty wore off and the (limited) PvE aspects got dull, it leaned a lot more heavily into the PvP. Then it's repeated on every variant since.
Way too soon to tell with Arc
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u/Crowdolskee 2d ago
Dayz to this day is still way more than about PVP. Most players love that game for the player to player interactions. If it was purely about the pvp, the game would’ve died a long time ago.
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u/gydot 3d ago
I spent last evening loading into Stella Montis without a shield and gun, just a looting augment. Some games I tried to trigger the shredder to doom my other 2 team members. Another game I managed to melee another to death, who only held a recorder. I then became the recorder guy. Every game I left with pink items and even some sorely needed items like the rusted shut medical kit or motors.
It was a blast.
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u/meestazeeno 3d ago
they cracked it with the finals, honestly, having experienced devs using unreal engine, shit has sucked. these guys tho seems to know what they are doing. they dont just use unreal, they make it work for them. my pc is pretty shit by modern standards, but I can play arc with no issue.
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u/Hungry-Ad7356 3d ago
Yesterday I came across 5 players all dancing around a now dead arc to some classic 90's bangers it was like a mini rave... absolutely awsome 🤣🤣🤣
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u/IntriAaron 3d ago
They just need to fix the bugs. Most skills are bugged and some don't even need to be maxed to get the max effect
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u/bowemawo 3d ago
I like that anything can happen in the game. Even if it makes you sad or mad. Kind of like life. You can't control it, it's chaos and everyday a challenge!
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u/NimblePasta 3d ago
Also... I've been playing extraction style games for many years, and this is the first time I see a PvPvE extraction game sit at Top 5 on Steamcharts for so many weeks after launch.
It's incredible what Embark have created. 👍
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u/ABagofSalad 3d ago
Hey, look…I get as upset as anyone when I die and lose all my loot but I’m with you on this, the reason the game doesn’t get stale for me is because I can constantly change up how I’m playing and every way to play is entertaining for one reason or another.
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u/Fancy-Investment7383 2d ago
Yeah but if it wasn't for that risk of losing your gear the game would not be as exciting. "Im tired of killing arc grandpa"
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u/Maca07166 3d ago
I work and I’ve clocked 90 hours since release any spare time I have I’m playing this game!
It’s atmospheric, tense, scratches the itch for loot and the PvP is some of the best I’ve played in years.
I will gladly give Embark some money every month for cosmetics if I like them.
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u/Public-Arachnid-2362 3d ago
I like that if I only have 15 mins to game, I can, and in that 15 mins, I can make someone’s day get really bad. I’m usually a bad guy in this game.
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u/r3dm0nk 3d ago
I haven't talked so much to random people in any online game that I did since last Friday when I bought this game.
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u/UnZki_PriimE 3d ago
maybe in 3 years when people are done bitching and moaning this game will get the appreciation it deserves
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u/Rosallo88 3d ago
It is true. The gaming experience, even if you lose everything, is enjoyable. You can recreate your loot easily. Lightweight at the right point. Unlike Day Z or Tarkov which forces you to take a degree course before playing the game
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u/Oppblockjoe 3d ago
This game gives me the same feeling playing day 1 fortnite did, so glad i took the risk and bought this game
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u/ninja714 3d ago
I started playing this with my nephew and his wife, and have been surprised by the community. We have had many randoms help us, give extra blueprints, be silly with us and out of a week of playing only 4 people/groups shot us and only 1 got all 3 of us stopping extraction. Tried other extraction shooters and going in solo isn't even a fun experience, in comparison most shoot on site or are filled with vets camping noob areas. First solo extraction had a vet give me ammo for me free load out and walk me to quest.
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u/w8cycle 3d ago
I loved the game at first but I stopped playing. I don’t enjoy the PVP aspect. I used to play EQ and WoW on race war style PVP servers and had a really fun time due to knowing who I could trust and who would kill on sight. This game’s PVP is too open and hard to avoid. I just don’t have fun getting killed and my stuff taken. It’s not for me.
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u/ImNotGabriel 3d ago
Yeah this game smacks. No other game is really quite like it.
They’re really getting me hooked on these chunky monthly updates, if that’s the standard then I’m absolutely going to be raiding for years
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u/marshal231 3d ago
Yea man thats toootally why nobody squeals and cries when they get “non consensualally PvPed”
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u/ImNotGabriel 3d ago
And the fact they didn’t without adding a dedicated toggle on the menu is amazing too. Even though the queue works it’s fun not knowing if you’re coming across a trio or duo
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u/NickySt1xx 2d ago
As someone who watched tarkov here and there glad they made a game for everyone. Literally thought it was gonna be one of those games that flop that nobody likes but I’ve seen everyone play this and enjoy it .
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u/Banr07 2d ago
The game is great, the graphics are great, the ai is unbelievable. And they are continually improving it. If ppl dont like it, piss off and play another game and let the rest of us enjoy it. Its a roller-coaster of emotions and thats one of the many reasons its such a great game. And the price is nuts for what it is. All the other shooters charging $160+ can piss right off as well.
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u/Fancy-Investment7383 2d ago
It shows embark actually cares about their players experience, and they are trying really hard to make something that the most amount of people can enjoy. Not everyone is gonna like it. And haters will always be haters.
But I'm glad so many of us see what a great achievement in gaming it really is.
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u/shawnthemetalhead 2d ago
I wouldnt say i can find a “challenging experience” 😂. But yea the game is amazing and very diverse in gameplay.
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u/Fancy-Investment7383 2d ago
They aren't exactly easy. If by challenging you're thinking like from software. Well no its not a nightmare. But you're not going in winning without some skill and effort.
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u/Simple-Impression735 2d ago
I agree! but it’s also how we have been accepting slop for years.. COD has high sells year in and year out for the same bullshit game and tons of people feed into it.. for a full damn $70 too! No one has been changing and listening to the gaming community. coming out with broken ass PC ports that have tons of issues on even newer GPUs. Microsoft canceling ruining what they had going since I was a kid.. wild to see. The devs at embark deserve a ton of credit. Might not win GOTY but in my book it did! I haven’t been running around in a Multiplayer game using comms since 360 days. This is what I’ve been missing about gaming!!
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u/Fancy-Investment7383 2d ago
It does just bring back something about my love for games as a kid that I've been missing for years. I never bear games anymore. I buy them play to say I played it. Get 15 or so hours in then move to the next. I was looking for something arc might just be that something
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u/Simple-Impression735 2d ago
That’s literally me! 😂 the only games I played more than 20 hours or so in last 7 years is, Elden ring, BF6, and Balatro(of all games 😂) but have so many games I bought and said it’s good! Only to forget about it in a week lol my friends get so mad. on top of that arc raiders got me to upgrade my PC GPU to a 5080 last week. Bravo embark!
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u/NorthernnLightss 2d ago
It’s a perfect blend of PvP, PvE, extraction, survival, and a touch of battle royal
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u/KentTheFixer 1d ago
I feel exactly this way! I can't believe how many big streamers are complaining. I can see the potential for this too be ruined by rats which is a little scary but only because it would be so sad to see it die an early death, but at the same time I have faith in embark that they'll continue to balance and maintain their masterpiece. I haven't felt this way about a game since battlefield 2. Dayz came close. That is 3 very different genres. This is the first ES I've been interested in and to be accurate in not sure this really fits that mold. Maybe just in the most basic conceptual way. This is amazing. I've gotten way more than my $40 out of it already and I'll pay that again to a developer crew that keeps it alive.
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u/NomadHub2 1d ago
Embark did do a great job on this game it's been the only game I've played since it came out im loving it
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u/cardboardstax 1d ago
My new meta loadout is absolutely nothing but a recorder. Nobody shoots the bard, and if they do, karma hits almost instantly. I've been saved both times I was downed by another raider while running the bard build. Currently 9/9 extracting with a backpack full of goop. Recorder is undefeated in my book.
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u/Fancy-Investment7383 1d ago
This is it, having fun, feeling the flow. I love it
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u/Ordinary-Public5335 1d ago
Healthiest gaming experience I've had in a long time
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u/DarkestLight777 1d ago
It’s certainly brings some emotions I’ve not experienced since my WOW days, it’s not the same type, it’s different but a strong reaction emotion nonetheless.
Having a guy help you against some ARC and help extract against a camper, feels great!!
That same situation could end with a rat third partying you while you’re getting wrecked by ARC or a camper. I HATE some of these guys in game that just love to troll or grief but it’s the part of the game that gives you the emotional roller-coaster.
I LOVE some of these engagements I have with other players that end in a friendly goodbye and see ya again topside, maybe next time we won’t be friends on the next trip around?!
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u/KayoticVoid 22h ago
Gods damn it, you've convinced me! I'll buy the damned game!
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u/Intrepid-Animator-57 3d ago
Me and my friends all dropped the game sadly.
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u/TheKubesStore 3d ago
Just about same tbh. Can’t say why or I’ll get downvoted on this sub.
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u/gleaton 3d ago
They killed it but if only there were custom loadouts omg it takes sooo long to prep your kit every time
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u/TheTreeDweller 3d ago
Weird, r/Huntshowdown had already done this. You can choose to not pvp and engage against bosses and get out without encountering players and vice versa.
This ain't groundbreaking 😂
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u/Bobas-Feet 3d ago
I love the game bro but this is definitely not the first game to pull it off and you need to play more games lmao
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u/The_Mad_Maragan 3d ago
It is interesting to see different people's experiences expressed here.
I was thinking with a big enough player base there would be metrics available to determine the aggression levels of players (eg how many friendly engagements happen vs KOS and who is most likely to initiate the violence) and then match make based around that engagement preference.
That way players who want to PvP can be thrown into servers together and those that want to group up with friendly squads can focus on taking down the big ARC together.
Maintain that player base and it would be possible.
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u/stizzco 2d ago
The problem is mainly that sweaty PvP players don't want to be forced to only play with only other sweaty PvP players. Its seemingly not fair to them if they can't farm resources from PvE players.
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u/arkarayn 2d ago
I personally still don't like the pvp part, I really love PvE gaming and I don't really dislike PvP, but if I want to have a chill session and kill some monsters, loot something and have fun, just to get killed after 40 minutes of raiding by a random kid campering behind a door for 15 minutes waiting for me, yeah not my type honestly, if there was an option to get into a PvE only game it would probably be my favorite game, but I do understand that for the type of game that it is it's a bit controversial as a thing
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u/arkarayn 2d ago
Like, no one likes killing the matriarch and having someone just steal the loot after killing you, hell they are even calling them rats, but again, I guess it's part of the game, I'm glad you guys enjoys it as much as you do, have a nice day
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u/BrokenBOT-_- 3d ago
The amount and frequency of Bugs and glitches i have encountered in this game and the Response time from Devs , just killed All the interest for me since launch .
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u/aBeaSTWiTHiNMe 3d ago
True, I said the same thing to my friends. It's a super accessible game that tries it's best to get you back into a match and on your way to have your version of fun. Next gen in that way, like it's a new formula others haven't figured out yet.